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Stitcher is an $495 stand-alone application that can create panoramic images up to 360x360 degrees in cylindrical, spherical, cubic, planar and VRML formats.
Andromeda pioneered Photoshop filters for photographic effects: reflections, rainbows, motion, etc. But the offering from The TECHnik Group is nothing short of amazing. nik Color Efex Pro! is a set of 55 digital filters, many of which work like their conventional filter counterparts and then some...
Velvet3 is a really sweet velvet shader. It works with raytraced shadows, shadow-mapped shadows, and even area lights. You can adjust the specular highlight color, too! Download velvet6_intel.zip for LightWave 6.5 Intel Download v...
SplineLength is a simple Modeler plugin that computes the total length of any splines you have selected. It properly accounts for ends being visible / invisible. It's not quite exact, since I don't know the exact formula for LightWave splines, but it's close. Downlo...
QuadSew is a great little plugin for Modeler that "sews" pairs of quads together, kind of like Skin does, except that it uses quads instead of triangles to do the sewing and it deletes the original two quads. Plus, unlike Skin, QuadSew knows which way around the ski...
HD Random is a little plugin for Modeler that lets you move polygons around randomly, without their points going all mishy mashy. You can see here I made a many-segmented box and beveled the segments a little. Then I selected the top polys and applied a little HD Random. Just ...
Yay ground fog! I know LW already has a ground fog plugin, but I don't like it. This one has a more natural falloff (as opposed to LW's linear falloff) and it is capable of much more variety as far as the look of the falloff. And, like LW's ground fog, it's a full Volume
Here's a glass bottle with a big chip taken out of it. The image on the left was created using the techniques described in my Refractive Glass tip. It's nice, but there's still something not quite right about it. The glass is uniformly transparent no matter
You're going to like this one. This Image Filter script adds 3D fuzz to your surfaces as a post-process. Why? Well, it's handy for adding a quick bit of fuzz to still images. Read my cheap grass tutorial to see how it helps!...
The image on the left is the TV Guy demo as LightWave5.6 renders it. The image on the right is gamma corrected using GammaRight. Notice how the details in the shading are brought out, and how the lighting looks less washed out. To see how to use it, read my GammaRig







