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Futuristic ATM Software Interface

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The next lesson we'll design software interface for cash machine. Open firstly a new file that would have 367x541 px and 72 dpi. Paint it with the indicated color - 171717, by applying this tool .

image 2

Take the next instrument now and represent a plane colored in black.

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Make the corps now with this tool image 5 .

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Blending Options-Gradient Overlay

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Gradient's parameters:

image 8

Represent the shadow of the text's window painted in black with the next tool image 9 upper than the lowest layer of the corps.

image 10

Take now the shown tool image 11 and represent the text's window itself.

image 12

Blending Options-Gradient Overlay

image 13

Gradient's parameters:

image 14

Represent now the corps's front layer of the ATM software interface by using the shown instrument image 15 .

image 16

Blending Options-Inner Shadow

image 17

Blending Options-Inner Glow

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Blending Options-Gradient Overlay

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Gradient's parameters:

image 20

Blending Options-Stroke

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Gradient's parameters:

image 22

Represent after that with the previous instrument the zone reserved for the lowest menu's buttons (first - the upper element, then - the lowest one).

image 23

Blending Options-Inner Glow

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Blending Options-Gradient Overlay

image 25

Gradient's parameters:

image 26

Blending Options-Stroke

image 27

Gradient's parameters:

image 28

Draw a button now, making use of the known instrument already image 29

image 30

Fill 0% on the layers.

Blending Options-Drop Shadow

image 31




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